Monday, July 25, 2011

Day 31

Counting this week, I have 3 weeks left to complete Project Hellfire.

Let's start off with what I plan to do today.

1) Pyro - particles test simulations.

2) Atmospheric fog test.

3) Texturing and Shaders upgrade.

This post will be continued.

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6:06 pm

I spent today working on the secondary smoke blast simulation using particles to drive the pyro simulation. It worked out pretty okay as a start but I'm planning to ask Mr Ziggy for more guidance regarding the motion of particles to make my simulation more realistic.

Thus I have not touched any lightings or textures in my scene yet.

I'll head home soon to composite and post the flipbook and pyro batch render tests.

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10:11 pm

Project Hellfire: Pyro Test Batch Render 03
Artist: Bryan Isaac Emmanuel
Link: http://www.youtube.com/watch?v=AG1cwB7-mEQ

Primary pyro simulation.



Project Hellfire: Pyro Flipbook Test Render 02
Artist: Bryan Isaac Emmanuel
Link: http://www.youtube.com/watch?v=uYt5rUIBrIk

Secondary smoke blast test.


This is a flipbook test. Shaders have been tweaked. Scene has been left on workstation overnight to test batch render. We'll see the final outcome of this flipbook tomorrow.

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